Technology and Trends in Education
Assignment – find two articles on Social Media and summarize its contents.
One of the articles I chose is written by George Couros who is an administrator in a school. He says that when first presented with the idea of using twitter, facebook and blogging in education he was wary; however, he immersed himself into using Social Media in education and found a tremendous impact on education. He says if we are using technology just to do the same things we have always done, but on a computer, it is not a good enough reason. We need to think about how Social Media can be used for impacting education.
The impacts Couros discovered are the following:
- Cuts down on isolation for off-site buildings because teachers are now connected to other teachers through social networks
- Builds tolerance and understanding of cultural diversity by being able to connect with people all over the world – not just by reading books
- Amplifies passion – children’s interests or passions are now no longer limited to being shared only by students in their classroom. They are connected to people all over the world who may have similar interests or passions
- Opens up the world of education – schedules, school newsletters and blogs can be shared from school to school
These are just a few uses Couros has found when using Social Media. Working in higher education I can think of a few more uses such as using Social Media as teaching tools like in this Media Enhanced Learning course I am participating in. Feel free to add more uses as you can think of them.
The second article I chose is from the University of Southern California called the “New Media Literacies” and focuses on the social skills of children using social media. It talks about the fact that we should concentrate less on getting the computers into the classrooms but to concentrate on children having the basic social skills and cultural competencies to fully participate.
The following are The New Media Literacies this article presents:
- Play: learning how to play helps in problem solving. This is helpful when using a new piece of technology or a function that is not working as planned.
- Performance: the ability to use alternative identities when moving between roles when exploring on-line communities.
- Simulation: being able to interpret and construct dynamic models of real-world processes helps to understand complex systems.
- Appropriation: knowing what is appropriate and what is not.
- Multitasking: being able to shift and focus and know when it is not good to multitask.
- Distributed Cognition: the ability to use meaningful tools that expand mental capacity.
- Collective Intelligence: pooling knowledge and comparing notes with others.
- Judgement: knowing when sources are appropriate for use.
- Transmedia Navigation: being able to follow the flow of stories and information across multiple media.
- Networking: the ability to search, create and distribute information.
- Negotiation: knowing how to travel across diverse communities respectfully.
- Visualization: being able to translate information into visual models.
The article is referring to children; however, how many adults do not know how to use these New Media Literacies? After reading this article it lead me to think that college computer classes should not only teach adults how to use the new technologies but should also teach these New Media Literacies. Do you think adults need to be taught these New Media Literacies or would they already be able to translate what they have learned in our non-electronic world to function sufficiently in social media?
Assignment: Explain one Web 2.0 social media tool.
Hotseat encourages participation in a large lecture theatre where in general it is hard to engage or know if your students are engaged in the lecture being presented. Instructors can poll the audience for key understanding and identify points for further discussion. Students are given an active voice where in the past they may have been too intimated to participate with such as large group of students in one place. They can now through technologies participate electronically and anonymously if preferred.
Using Hotseat in lectures helps to maintain focus on the main discussion. Instead of students texting and playing games on their electronic devises they now can use their electronic devises to participate. As one person put it – can’t beat em join em. No special equipment is needed because most students have some form of electronic devise that are attending lectures. Students and lecturers can also view the discussion later on their own time and pick up what they may have missed. A huge benefit I see is for the students who would not generally participate with such a large audience feeling freer to offer suggestions and answers. On the other hand, Hotseat can also keep the discussion on track avoiding the more zealous student from going off on other tangents.
Hotseat can be integrated through many different tools. Not only can it be accessed through Facebook and Twitter via computers and laptops, but also through mobile devices such as smart phones, IPods, IPads and tablets.
I personally think this is brilliant – what do you think?
Couros, George, March 25, 2011, Why Social Media Can and Is Changing Education. Retrieved from http://connectedprincipals.com/archives/3024
USC, University of Southern California, Learning in a Participatory Culture, New Media Literacies. Retrieved from http://www.newmedialiteracies.org/
Curtain Teaching and Learning, Last Modified September 28, 2012, Curtin Hotseat. Retrieved from http://otl.curtin.edu.au/learning_technologies/hotseat.cfm